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Why indies no longer need permission – a World of Love talk
Last year, the lovely people at Mudlark put together a conference called World Of Love. It brought together 50 or more indie game developers who wanted to share ideas about games, game making and making money from...
- Posted 14 years ago
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World of Love: For God’s sake, ship!
At World of Love, Terry Cavanagh of Distractionware talked about how “game jams” turned him from being a wannabe indie to someone who has shipped fifty games in the past two years (including VVVVVV which you can...
- Posted 14 years ago
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A write up of my World of Love talk
I made a 20 minute talk at World of Love about permission. More importantly, I said that you no longer need permission to publish a game. I didn’t need permission to publish How to Publish a Game....
- Posted 14 years ago