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Self-publishing lessons learned from Daniel Jones (aka Deejay) of Binary Tweed
Welcome to the tenth in a series of 12 posts from games developers who have taken the brave step into self-publishing. They have all contributed to How to Publish a Game, and you can get the
- Posted 14 years ago
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Self-publishing lessons learned from Mike Bergenstjerna of Mstar Games
Welcome to the third in a series of 12 posts from games developers who have taken the brave step into self-publishing. They have all contributed to How to Publish a Game, and you can get the first...
- Posted 15 years ago